Night sky is broken in the game so light rays can look a bit out of place in some night situations, in that case disable light rays while driving at night. For clean implementation the color correction PostFX had to be disabled and is not used and will not be used! Nvidia Mobile Graphics To use the Nvidia Dedicated Graphics in BeamNG. You can expect an FPS hit because the tonemap used relies on HLSL functions which can be taxing on the GPU and light rays calculation uses more samples and higher resolution! I can not guarantee that it will work on your specific machine and installation of BeamNG. This mod is a work in progress and is modifying core game files so expect instability! ![]() If you are not happy with the look and feel try Brother_Dave's mod AL available here: Dont start Beamng.-Alternative 2 is to go to your Documents/Beamng. BeamNG Drive - Enhanced Graphics in UTAH MAP 'Reshade Mod'. Open the Beamng launcher, hit Support Tools, Clear your cache. SO is a continuation of my previous mod GT Sport Tonemap Shader available here: Buy the BeamNG Drive here: PC Specs: i7 8700 MSI Z370 Gaming Pro Carbon Aorus RTX. Shader Overhaul (SO) is made by only modifying engine files and shaders to bring out more of what the engine can offer. S hader Overhaul is a graphics mod for BeamNg.drive that doesn't use Reshade or any other injectors so there are no unwanted issues like glowing UI.
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